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Devlog
SGD 300 FPS RPG
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Devlog
Week 8-12 | Dev Log | Jamie Pasnin
May 29, 2020
by
JimmySniffles
#SGD 300 FPS-RPG | Dev Log
Week 8-12 | Development Log | FPS RPG Level Design | Learning And Creating Introduction During weeks 8 to 12, the project transitioned to combining everyone's individual work into one cohesive project...
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Week 5-7 | Dev Log | Jamie Pasnin
April 23, 2020
by
JimmySniffles
#SGD 300 FPS-RPG | Dev Log
Week 5-7 | Development Log | FPS RPG Finalizing Health System, Combining Work & Covid Introduction During weeks 5 to 7, the project work has slowed down due to the transition to online learning and co...
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Week 4 | Dev Log | Jamie Pasnin
March 25, 2020
by
JimmySniffles
#SGD 300 FPS-RPG | Dev Log
Week 4 | Development Log | FPS RPG Creating Health System Part 3 Introduction This week I was tasked to extend upon the health system further from last two weeks by creating: A mesh sprite display of...
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Week 3 | Dev Log | Jamie Pasnin
March 15, 2020
by
JimmySniffles
#SGD 300 FPS-RPG | Dev Log
Week 3 | Development Log | FPS RPG Creating Health System Part 2 Introduction This week I was tasked to extend upon the health system from last week by creating: Armor UI artwork, adding text numbers...
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Week 2 | Dev Log | Jamie Pasnin
March 12, 2020
by
JimmySniffles
#SGD 300 FPS-RPG | Dev Log
Week 2 | Development Log | FPS RPG Creating Health System Introduction This week I was tasked to create a health system script with public functions that can be utilized by other team developers. Addi...
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Week 1 | Dev Log | Jamie Pasnin
March 05, 2020
by
JimmySniffles
#SGD 300 FPS-RPG | Dev Log
Week 1 | Development Log | FPS RPG Creating Player Character With Input, Movement & Attributes Introduction This week I reacquainted myself with Unity, Scrum project management and SourceTree. Also be...
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